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AI Insights · Timothy · April 2025

Top 5 Third Person Games Performance in Australia - Q1 2025

Explore the performance trends of the top third-person games on a unified platform in Australia during Q1 2025, with insights from Sensor Tower.

Top 5 Third Person Games Performance in Australia - Q1 2025

The first quarter of 2025 showcased interesting trends for the top third-person games on a unified platform in Australia. Here's a detailed look at how these games performed, based on data from Sensor Tower.

Last War:Survival experienced a fluctuating revenue pattern, peaking at around $678.7K in mid-February. Weekly downloads began at 33.8K, decreasing to 13.7K by late January, but saw a recovery to 14.3K by the end of March. Active users started at 55.1K and ended at 47.2K, with notable activity around early February.

PUBG MOBILE saw a significant increase in weekly revenue, reaching $321.2K by the end of March. Downloads remained fairly stable, with a slight peak of 6.7K in early March. Active users showed a strong upward trend, growing from 22.7K to 37K by the end of the quarter.

Genshin Impact had a varied revenue performance, with a high of $242.1K at the start and fluctuations throughout. Downloads trended downward, starting at 2.9K and ending at 1.5K. Active users remained relatively stable, hovering around 23.7K by the end of March.

DRAGON BALL Z DOKKAN BATTLE showed revenue spikes, notably reaching $174K in late January. Downloads were modest, peaking at 2K mid-February. Active users saw a slight increase, starting at 7.9K and ending at 9.6K.

DRAGON BALL LEGENDS had a steady revenue with minor fluctuations, peaking at $68.4K in late March. Downloads were consistent, with a slight rise to 1.2K by the end of the quarter. Active users remained stable, ending at 25.4K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025